How to play Power Lords - Quest for Volcan on Mac

Game summary

As superhero Adam Power, you’re the pilot of a space sled on patrol around the explosive Volcan Rock, and what better cover for the bad guys? An enormous laser-eyed space serpent is coiled around the mountain, and you have to take it down single-handedly. Once See the videoyou’ve baked the snake, you land your sled on the surface and have a shootout with Gryptogg, Raygoth and Arkus. Once you’ve beaten them back, you can explore the underground caverns, collecting their instruments of evil and exchanging fire with them again. When you escape from their maze, you advance to the next level and begin the fight anew. (North American Philips / Probe 2000, 1983 – unreleased) This Colecovision adaptation of the Odyssey2 game (now there’s a phrase you’re never going to see again), based on a less-than-blockbuster-successful series of comics and action figures, adds more depth to the game than the dear old Odyssey ever could’ve managed. But it’s hard to tell how much depth, as the game was never completed. The “snake” screen, though it’s much more impressive visually than its counterpart on the Odyssey2, is just plain boring. The O2 edition of Power Lords also forced you to dodge earthbound meteors and an “artificial black hole” within the volcano that could drag you to your doom if you got on a horizontal line of sight with it when it opened. On the Colecovision, all you have to contend with are enemy vehicles and a slow-moving snake. It takes more time than effort to clear this screen, and it’s ultimately a bit boring. The other screens, which aren’t even hinted at in the Odyssey2 version of the game, are also a bit tedious – enemy A.I. and combat programming obviously weren’t finished when the game was abandoned. You can exchange fire with your interestingly-animated opponents, but sometimes they just stop firing and disappear. Convenient, sure, but not terribly exciting. “Probe 2000” was an imprint – akin to Atari’s “Atarisoft” division – opened by North Ameri
First released: Feb 1983

Play Power Lords - Quest for Volcan on Mac with Parallels (virtualized)

The easiest way to play Power Lords - Quest for Volcan on a Mac is through Parallels, which allows you to virtualize a Windows machine on Macs. The setup is very easy and it works for Apple Silicon Macs as well as for older Intel-based Macs.

Parallels supports the latest version of DirectX and OpenGL, allowing you to play the latest PC games on any Mac. The latest version of DirectX is up to 20% faster.

Our favorite feature of Parallels Desktop is that when you turn off your virtual machine, all the unused disk space gets returned to your main OS, thus minimizing resource waste (which used to be a problem with virtualization).

Power Lords - Quest for Volcan installation steps for Mac

Step 1
Go to Parallels.com and download the latest version of the software.
Step 2
Follow the installation process and make sure you allow Parallels in your Mac’s security preferences (it will prompt you to do so).
Step 3
When prompted, download and install Windows 10. The download is around 5.7GB. Make sure you give it all the permissions that it asks for.
Step 4
Once Windows is done installing, you are ready to go. All that’s left to do is install Power Lords - Quest for Volcan like you would on any PC.
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