How to play Ms. Space Fury on Mac

Game summary

This years’ Classic Gaming Expo and the 10th Anniversary of Digital Press happen to coincide. Obviously, DP wanted to do something special to mark the occasion. What better way than to release an original game for a classic system? Several game developers were contacted, but the job went to Daniel Bienvenu, who had written a few homebrews for ColecoVision (BUSTin Out, Dac-Man). Joe Santulli came up with the title and concept and provided support. A lot of people pitched in to help. Daniel brought in Sylvain (‘Sly DC’) De Chantal to design most of the levels and assist with the graphics. Marcel de Kogel wrote the emulator the game was compiled and tested on. As the project neared completion, Dave Giarrusso designed the artwork for the label and the instruction manual (as well as the full page advertisement shown in the last issue of DP as well as the CGE2K1 show program). Even veteran homebrew author John Dondzila lent his expertise on coding and debugging the program. Most of the communication and brainstorming was done via the Internet through email and instant messenger—something the designers of old didn’t have at their disposal. Finally, when the game was complete there were ten levels. After the game was downloaded to a ROM, it was discovered that it wouldn’t load an the actual console! After nearly giving coordinator Santulli a heart attack, John Dondzila was consulted and solved the problem. During his testing there were issues that had to be addressed such as heavy flickering and fatal errors. These were eventually worked out, and Santulli survived from near-coronary condition. Ironically when the bugs were fixed it freed up a lot of storage, so an additional ten levels were eventually added. There was not much time left but Santulli, with the aid of fellow CGE organizer and DP guy John Hardie managed to do the soldering and construction of 40 cartridges in time for a Classic Gaming Expo release. When the scheduled release time arrived at the show a lo
First released: Feb 2001

Play Ms. Space Fury on Mac with Parallels (virtualized)

The easiest way to play Ms. Space Fury on a Mac is through Parallels, which allows you to virtualize a Windows machine on Macs. The setup is very easy and it works for Apple Silicon Macs as well as for older Intel-based Macs.

Parallels supports the latest version of DirectX and OpenGL, allowing you to play the latest PC games on any Mac. The latest version of DirectX is up to 20% faster.

Our favorite feature of Parallels Desktop is that when you turn off your virtual machine, all the unused disk space gets returned to your main OS, thus minimizing resource waste (which used to be a problem with virtualization).

Ms. Space Fury installation steps for Mac

Step 1
Go to Parallels.com and download the latest version of the software.
Step 2
Follow the installation process and make sure you allow Parallels in your Mac’s security preferences (it will prompt you to do so).
Step 3
When prompted, download and install Windows 10. The download is around 5.7GB. Make sure you give it all the permissions that it asks for.
Step 4
Once Windows is done installing, you are ready to go. All that’s left to do is install Ms. Space Fury like you would on any PC.
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