How to play Lunar Lander on Mac

Game summary

The original Lunar Lander game was a 1969 text-based game called Lunar, or alternately the Lunar Landing Game. Lunar Lander was originally written as a text-based computer game in the FOCAL programming language for the Digital Equipment Corporation (DEC) PDP-8 computer by Jim Storer while a student at Lexington High School (Massachusetts) in the autumn of 1969. Storer submitted the game to the DEC users' newsletter, which distributed the source code to readers. Other versions of the concept were written soon after: a version called Rocket was written in BASIC by Eric Peters at DEC, and a third version, LEM, was written by William Labaree II in BASIC, among others. A full game of Rocket, one of the early versions of the game type. The player has only spent fuel at the last moment, and as a result has crashed into the moon. All three text-based games require the player to control a rocket attempting to land on the moon by entering instructions to the rocket in a turn-based system in response to the textual summary of its current position and velocity relative to the ground. In the original Lunar, players controlled only the amount of vertical thrust to apply, based on their current vertical velocity and remaining fuel, with each round representing one second of travel time. Rocket added a simple text-based graphical display of the distance from the ground in each round, while LEM added horizontal velocity and the ability to apply thrust at an angle. In 1970 and 1971, DEC employee and editor of the newsletter David H. Ahl converted two early mainframe games, Lunar and Hamurabi, from the FOCAL language to BASIC, partially as a demonstration of the language on the DEC PDP-8 minicomputer. Their popularity led him to start printing BASIC games in the DEC newsletter, both his own and reader submissions.

Play Lunar Lander on Mac with Parallels (virtualized)

The easiest way to play Lunar Lander on a Mac is through Parallels, which allows you to virtualize a Windows machine on Macs. The setup is very easy and it works for Apple Silicon Macs as well as for older Intel-based Macs.

Parallels supports the latest version of DirectX and OpenGL, allowing you to play the latest PC games on any Mac. The latest version of DirectX is up to 20% faster.

Our favorite feature of Parallels Desktop is that when you turn off your virtual machine, all the unused disk space gets returned to your main OS, thus minimizing resource waste (which used to be a problem with virtualization).

Lunar Lander installation steps for Mac

Step 1
Go to Parallels.com and download the latest version of the software.
Step 2
Follow the installation process and make sure you allow Parallels in your Mac’s security preferences (it will prompt you to do so).
Step 3
When prompted, download and install Windows 10. The download is around 5.7GB. Make sure you give it all the permissions that it asks for.
Step 4
Once Windows is done installing, you are ready to go. All that’s left to do is install Lunar Lander like you would on any PC.
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